
Furthermore, all newly spawned enemies are replaced by the Corrupted, who will attempt to stop the Tenno from leaving with the Artifact. Remove all current Orokin Derelict Key BPs Then implement tiered Derelict missions Crafting these keys require the same mats, b. However, the player who retrieved the Artifact will receive a random Dragon Key penalty until the mission is completed, which can stack with any other existing Dragon Key(s) in tow including the debuff of the same type. Since derelict rewards are bad and I have no idea why DE is not putting more prime drops there, imma just go ahead and drop this idea, and hope that it actually helps.
#Derelict void mission key mod
Only one person needs to interact with the Corrupted Artifact, rewarding the entire squad with a random Corrupted Mod upon extraction. Inside these vaults appears a very large, all-white, and aged Excalibur Prime statue that resides on the far wall with hands outstretched, between which is a Corrupted Artifact.
#Derelict void mission key full
It is generally easier to play with a full squad where each Tenno carries an individual key, as certain Warframes have stats or abilities that allow them to circumvent or even negate the penalties. It is possible to equip all four keys simultaneously but all their debuffs will stack. Farming keys there would still be less efficient than doing interception or excavation missions on the star map but at least the rewards would not be totally pointless. At the very least they could replace the T1 and T2 keys with T3 and T4 keys. When carried in the gear, the key produces a debuff to the player's Warframe. Yes, the Derelict drop tables are dreadful. 4 there are times when the mission aborts: fail, come to a halt, end. On the star chart screen, it tells you what penalty you have to play with on that mission. Remove the dragon keys and make their side effects cycling mission modifiers.

This will open up the derelict to pubs and passive play. All Deimos missions, except for Defense, Assassination, and Landscape, always contain exactly one vault, with the required key to open it being randomized.ĭragon Key Blueprints are obtained through the Clan Dojo's Orokin Lab, and are reusable. 3 the 'escape' key is used to abort the program: halt, stop, end, call off. Orokin Derelict missions are fairly late into the game, as you will need to complete the Star Chart to a fairly high degree and be able to reliably craft the single-use Keys you need to actually access a given mission. Remove mission keys except the assassinate key.

Opening an Orokin Vault requires the player have one of four Dragon Keys equipped in one of their Gear slots, and only the player that opened the vault will have their key consumed.

The Excalibur Prime statue over the Corrupted Artifact
